Aegon and the Troupe enter the Iron Throne’s mine and discover the miners to be slaves. They have provided the Troupe with a plan to flood the mine. Though they may not find Tazok here, they have agreed to stick yet another thorn in the Iron Throne’s plans.
The Maze Bar with 100 Roofs
Dalat is a place where art seems to breathe with the air itself, where the walls whisper stories carved in wood and stone.
Death of the Android Race
The Space Crew fight their way across Alpha Centauri against androids left behind by the Phasmids wiped out near Earth. Seeking revenge for the death of their creators, the androids are a threat to humanity’s colonies in a new solar system.
Why Reducing Logspam Matters
Recently, a bug was submitted about Bok’s Banging Butterflies complaining that there was too much logging by the mod. This might seem unimportant at first, but efficient logging is vital to any project. You ignore bad logging at your peril.
That Racist Episode of TNG
Star Trek: The Next Generation’s first season is often considered to be a bad season of Star Trek overall. But perhaps the worst episode of them all is Code of Honor.
Into the Iron Throne’s Mine
After several failed attempts, Aegon has finally led a group of people to the Iron Throne’s Mine deep within the Cloakwood. They have fought their way through the guards and now stand at the elevator that will take them to the mine.
First Day Exploring Dalat
Leaving Mui Ne felt like an escape. After a long and uncomfortable bus ride, I arrived in Dalat, a mountain town in southern Vietnam. I found my way to my hotel, which turned out to be a spare apartment within a larger home.
Space Crew Versus Androids
The Phasmids have reprogrammed cyborgs originally created by humans, and now those androids want revenge! A new Space Crew must battle its way through the Alpha Centauri system, against a new foe with new abilities and an unknown end goal.
The Fixing of a Fair Few Bugs
This week I fixed a few bugs that had made it into Bok’s Banging Butterflies. Two have been present for a while, but I was unable to reproduce or fix them. The third was a bug introduced by my recent changes to texture generation.
How high can you count on one hand?
It seems like a question with an obvious answer. You have five fingers after all. But there are ways to go beyond a simple counting of fingers. So, what is actually the highest number we can count using only one hand?