Development

Writing about software development.

  

Handling and Preventing Errors

Mistakes are an inevitable part of coding, and debugging is where the real problem-solving begins. This will inevitably lead to bugs. When you notice a bug you will, of course, spend some time figuring out what went wrong. There are two ways to tackle these bugs: detection and prevention.

Read More…

    

Creating a Butterfly Golem

A while ago there was a thread by Sushifox on PlanetMinecraft offering to create “adaptamobs”. Based on an earlier thread about digital pets, an adaptamob is simply one of 6 types of mobs represented in 2D, but with a specific theme applied to it.

Read More…