For a while now I’ve been playing a heavily modded version of the Baldur’s Gate Trilogy where I make use of modded container items.
Game Development
Stories from the pixel mines where we would dig for games.
(Not) Fixing the Final Bug
This is the story of the end of a project. We were about to release the last DLC before we moved on to the next game. Everything was ready to go, except for one, single, game breaking bug that would cause us to fail compliance testing.
How A False Positive Can Crash Games
As a developer, the one thing you want people to do is to be able to play your game when you launch it. Unfortunately, that wasn’t possible for many players after the launch of one title I worked on.