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More Than Just Assassins?

With the now one-armed Breagar back among them, the Troupe resumes its journey to the Cloakwood. Though bandits no longer roam the roads between Nashkel and Baldur’s Gate, assassins still mar Aegon’s path. The Iron Throne wants him dead, but so far they have failed to achieve that goal.

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An Angry One-Handed Dwarf

On their way back to the Cloakwood, the Troupe passes through Beregost, where they visit an old friend: Breagar, the cantankerous dwarf who once frequented Candlekeep. But what begins as a reunion ends in tragedy.

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A Bar Crawl Around Beregost

On the road back to Cloakwood, the Troupe detours through Beregost, a town unchanged on the surface, but with a current of weariness and waiting. None of them expected the night to end in blood and broken magic.

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Journey Back To The North

Aegon’s first raid of the Iron Throne’s mines in the Cloakwood failed, and many of his friends had to be resurrected. Having gathered a new party, he now returns to attempt another assault, and to find Vienxay’s former master so she can have her revenge.

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You Must Gather Your Party

Though the Troupe cut down the Blacktalons guarding the Iron Throne’s mine, only half of them made it out alive. Beaten, weary, and half-dead in more ways than one, they retreat to the Temple of Wisdom in the Friendly Arm to raise the fallen.

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