I tried to get into Hacknet, but it wasn’t working for me. I don’t think it’s a problem with the game, it’s just that a game that simulates hacking into servers felt a little bit too much work for me.
Video Games
I do this for a living and for fun.
Helping Pelltar the Wizard
After infiltrating the Bandit Camp, the troupe was ready to fight the leaders were it not for Aegon’s visions. They decided to retreat for the time being, hoping to catch Tazok when they return. On their way back Drake was killed during an ambush of ogre bandits.
Travelling. Gaming. Drinking.
I haven’t had much chance to play new games recently. I recently got made redundant, and as a result I’ve decided to spend some time travelling the world. The adventure finally starts this week, but I don’t want to forget about gaming and game development.
Tragedy of the Drunken Priest
Aegon and company successfully infiltrated the bandit camp. They have been given the responsibility of standing guard over Tazok’s tent. It’s almost time to take out the bandit leaders for good, but things aren’t going to be so easy, if they’re even possible at all.
Galak-Z: Confusing Design
Sometimes it’s possible to implement everything perfectly, yet still end up with a product that doesn’t quite work. Galak-Z is a game that seems to be trying something new. And, while all the individual components that make up the game work, they don’t quite fit together.
Infiltrating the Bandit Camp
Drake and Aegon have managed to convince the bandits that they wish to join them. They have been given full run of the Bandit Camp, where many of the leaders are present.
Felix the Reaper: Dancer of Death
This week I play a challenging romantic comedy about death. A puzzle game where you are a dancing reaper, ensuring that the right people die, and die in the right way. With narration by the great Patrick Stewart, what’s not to like.
Poetry, History, and Banditry
Aegon and his troupe are wandering Peldvale, seeking out the bandits’ base of operations. Among the lakes of the forest they have encountered a small group of poets, and are now taking some time to enjoy their poetry.
Eliza: When (No) Choice Matters
This is probably the most important game I’ve ever played. It’s the most important game you will ever play. It touches on themes that are even more relevant now than 2019, the year it was released, in particular the uses of AI and it’s moral implications.