Another roguelite I found in my collection. I seem to have a lot of these for some reason. This one is a top down rail shooter where you run backwards and destroy everything that was in your path.
Playing My Steam Library
So many unplayed games in my library… Let’s play them all!
Secrets of Haiku, the Robot
As I’ve finished Haiku, the Robot, I started exploring a little more to learn some of its secrets. I’ve finally 100 percented the game, but there’s still a bit more to this game, as well as a challenge I may take on in the near future.
I “Finished” Haiku, The Robot
I finally found what was inside the Mainframe. I went inside and I defeated it. I had finished the game. A small uneventful cutscene played. The credits started rolling. The game was over. I had reached the end and finished the game. Or, so I thought.
Haiku, the Robot: Ice and Fire
In my downtime between exploring the temples and markets of Xi’an, I’ve been continuing my way through Haiku, the Robot. The game’s influences are becoming more obvious as I near the end, but it doesn’t change how fun it is to play.
Exploring Haiku, the Robot
I tried to get into Hacknet, but it wasn’t working for me. I don’t think it’s a problem with the game, it’s just that a game that simulates hacking into servers felt a little bit too much work for me.
Travelling. Gaming. Drinking.
I haven’t had much chance to play new games recently. I recently got made redundant, and as a result I’ve decided to spend some time travelling the world. The adventure finally starts this week, but I don’t want to forget about gaming and game development.
Galak-Z: Confusing Design
Sometimes it’s possible to implement everything perfectly, yet still end up with a product that doesn’t quite work. Galak-Z is a game that seems to be trying something new. And, while all the individual components that make up the game work, they don’t quite fit together.
Felix the Reaper: Dancer of Death
This week I play a challenging romantic comedy about death. A puzzle game where you are a dancing reaper, ensuring that the right people die, and die in the right way. With narration by the great Patrick Stewart, what’s not to like.
Eliza: When (No) Choice Matters
This is probably the most important game I’ve ever played. It’s the most important game you will ever play. It touches on themes that are even more relevant now than 2019, the year it was released, in particular the uses of AI and it’s moral implications.
Dark Messiah of Might and Magic
Might and Magic is one of the oldest CRPG series that I never really got into. Starting with microcomputers in 1986, 3DO were steadily releasing games until they were sold the rights to Ubisoft.