8 Mirtul 1368
We come across a girl who is upset her parents are fighting. She seems scared to go into her own home, so we decide to go inside and see if we can help resolve their argument. Inside we meet her mother.
The main character in our Let’s Play of Baldur’s Gate with a shedton of mods.
8 Mirtul 1368
We come across a girl who is upset her parents are fighting. She seems scared to go into her own home, so we decide to go inside and see if we can help resolve their argument. Inside we meet her mother.
8 Mirtul 1368
We find ourselves in the Burning Wizard where we helped Rose get out of some trouble with one of the patrons. It turns out she had stolen his money, but she was willing to share. Since we make a good team, we have decided to travel together.
8 Mirtul 1368
We find ourselves in Gavin’s old home, which has a new occupant. Emily distracts everyone with a story about her necklace while Aura slips into the back room.
8 Mirtul 1368
After meeting Gavin at the Temple in Beregost, he agrees to take us to Dawn Priest Blaise so I can deliver Sister Sapientia’s letter. He leads us to the vestibule on the west side of the temple.
8 Mirtul 1368
Across from Firebead’s home we find Feldepost’s Inn. Firebead wanted a copy of “The History of the Fateful Coin”, which he said should be for sale at the inn. We make our way inside.
8 Mirtul 1368
Seeking to deliver another of Bartleby’s letters, we enter the home of Firebead. Inside we find him with his nose in a book. It takes a second before he realises he has company, and he looks up at us.
8 Mirtul 1368
There are a lot of NPC mods in this install, and most of them are in Beregost. So we are going to be looking at a lot of new characters over the next few chapters.
7 Mirtul 1368
When I wake up, I take a closer look at the letters inside Bartleby’s case. I happen upon a letter that is addressed to someone right here in the Friendly Arm. I guess my legend will be as the Deliverer of Letters after all.
5 Mirtul 1368
We follow the path back to Coast Way. Jaheira spots something shiny in a rock near the path.
4 Mirtul 1368
We return to the third floor of the Inn. Cronius is still in his room with the “statue”.