I’ve talked about how details matter before. So this week I’ve focused on a couple of things that have been bugging me for a while now. These aren’t major features, but they do help to make the mod feel like it’s been crafted by someone who cares.
Bok’s Banging Butterflies
My first real mod for Minecraft that adds butterflies to the world.
ItemCraftedEvent Doesn’t Do What You Think
I got a bug reported near the beginning of the month about recipes not working properly. Shift-clicking on one of the custom recipes would cause a whole bunch of useless items to be created.
Books With Butterflies In Them
I’ve finished the last feature and released version 2 of the mod. The last feature I implemented was a book where you can store butterflies and gain information about them. The book has dynamically generated content, depending on which butterflies you store inside it.
Updating the Butterfly Stats
I’ve been playing a game with the mod installed for a while now, and there are a few things I want to improve upon. First, I wanted to tweak the butterflies a bit to add some extra variety. Second, I’ve noticed that butterflies tend to grow in population exponentially.
It’s All About the Little Things
It’s always worth taking some time to focus on the details. Small things can make a huge difference to a mod. I spent some time this week working on small features and little improvements. In the long run, these things will make a huge difference.
Screwing Up the Life Cycle
Well, I screwed up. It turns out a major selling point of Bok’s Butterflies wasn’t working at all. The life cycle of the butterflies wasn’t working at all. It all boils down to a misunderstanding on my part. So this week I have a new release that fixes this feature.
Pinning Up Butterfly Corpses
I’ve always struggled to get my head around modern day rendering code. There’s a reason I became a network and server programmer. Still, I managed to get this working in the end. Though I’m sure my computer knows many more swear works now.
Forks, Branches, and Scrolls
I’ve finally released the butterfly mod, but I’m still not done. Now I’m working on the next release which will have a few extra features. This week I’ve been working on Butterfly Scrolls – a new way to create a collection of butterflies.
Releasing the Butterflies
We are on the road to release! This week I finally finished the first version of the mod and have pushed an official version of my mod out to the world. It’s taken me a while, but I finally have this simple butterfly mod out in the wild.
Cats: The Butterfly’s Natural Enemy
I wanted to have some interaction between butterflies and vanilla entities to make them feel like part of the Minecraft world. An easy way to have an entity interact is to make butterflies the target of a predator. Our furry friends seemed like the best candidate for this.