It’s been a long time coming, but I’ve finally gotten around to it. Bok’s Banging Butterflies now supports NeoForge 1.21.1. This means you can add butterflies to a Minecraft world that has almost all of the latest features in Minecraft. It wasn’t easy.
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A New Way to Study Butterflies
Last week I started working on the Butterfly Microscope, a block that would allow players to learn more about butterflies and craft butterfly books. This week I finished implementing it, and made a new release so people can play with new block already.
Screwing Up the Life Cycle
Well, I screwed up. It turns out a major selling point of Bok’s Butterflies wasn’t working at all. The life cycle of the butterflies wasn’t working at all. It all boils down to a misunderstanding on my part. So this week I have a new release that fixes this feature.
Forks, Branches, and Scrolls
I’ve finally released the butterfly mod, but I’m still not done. Now I’m working on the next release which will have a few extra features. This week I’ve been working on Butterfly Scrolls – a new way to create a collection of butterflies.
Releasing the Butterflies
We are on the road to release! This week I finally finished the first version of the mod and have pushed an official version of my mod out to the world. It’s taken me a while, but I finally have this simple butterfly mod out in the wild.
Data Driven Donuts
I wrote an article recently about my initial attempts to data drive Minecraft. Since then I’ve made a lot of progress with the system. I can create block items, spawn eggs, armor, tools, and food. I’ve added a spell system and can now attach spells to items.
Data Driving Minecraft
One thing that’s been bugging me about modding for Minecraft is how much code you need to define data. I decided to see if it’s possible to data drive item creation with Forge.