Khalid

The wife of Jaheira, a rather nervous warrior.



Judgements and Accusations

Aegon and the Troupe raided the dungeon beneath the Ulcaster School Ruins and slayed the necromancer that dwelled within. After the death of Recorder, they returned to Beregost to bring her back to life.

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Rick Harris the Necromancer

The Troupe have made their way through the inhabitants of the Ulcaster School Ruins to rescue Sir Mark. They find the necromancer holding him hostage, facing up against Ruby, a member of Recorder’s expedition. Now the Troupe is ready to kill yet another necromancer infesting the Sword Coast.

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The Necromancer’s Minions

Aegon and the Troupe descend further into the Ulcaster School Ruins, fighting their way through the undead minions that now plague the old classrooms. The survivors of Recorder’s former expedition retreat to the surface as the Troupe fights their way deeper into the dark to face the necromancer within.

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The Ulcaster School Ruins

The Troupe come across a mysterious barbarian known only as “White”. Aegon offered him help to find a thief in return for help finding Gorion’s killer. They found the thief, and although they let him live, his life was swallowed by the dungeons that remain below the Ulcaster School Ruins.

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The Barbarian and the Thief

After battling through scores of undead, the Troupe learns of a necromancer that has taken residence in the nearby school ruins. Joined by Recorder, a gnome loremaster, they make their way to the ruins to find the necromancer and save her companions.

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Through the Undead Plains

An encounter with a halfling trickster has made Aegon question his ability to make decisions, and whether he should continue to lead the Troupe. They are now travelling through rocky plains soaked in the blood of a Celestial that saved humanity, continuing on their way to the Firewine Bridge Ruins.

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The Celestial’s Sacrifice

On their way to the Firewine Bridge Ruins, the Troupe found a cave haunted by the ghost of Torqion. Aegon promised to obtain a “Vampiric Sword” to free the ghost from its curse. They now continue on their way to the Ruins, seeking treasures and curses alike.

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Taking a Break in Beregost

The Troupe visits High Hedge, hoping to gain some arcane insight on their way to Beregost. They seek out the Firewine Bridge Ruins, to follow up on Charleston Nib’s excavation of Kozah’s ancient society. Perhaps some of Thalantyr’s knowledge could help them on their journey.

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The Perils Near High Hedge

The mist clings to the Wilderness Lake’s edge as the Troupe presses onward toward the Firewine Bridge Ruins. Their mood is lighter after helping Drizzt Do’Urden clear the area of hungry gnoll infestation. But tension still lingers in the air.

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