The Troupe helped Isra save Prism by defeating the bounty hunter Greywolf. Now they shall enter the Nashkel Mines in an attempt to solve the mining crisis. If they can solve this problem, then perhaps Braegar will finally calm his nerves.
Sirene
A tiefling taking the unusual path of Martyr in the service of Ilmater.
Jovial Juggler
8 Mirtul 1368
We have explored most of the homes in Beregost now. We make our way to the south of the town to find the Jovial Juggler, the only inn we haven’t visited. Outside we come across a scene that could be from a play.
Liquid Man
8 Mirtul 1368
A woman named Alanna has asked us for help. It turns out her friend has been morphed into a slime, and she doesn’t know what to do. The only clue we have is an empty bottle signed by someone known as “T”.
Family Troubles
8 Mirtul 1368
We come across a girl who is upset her parents are fighting. She seems scared to go into her own home, so we decide to go inside and see if we can help resolve their argument. Inside we meet her mother.
Noses in Books
8 Mirtul 1368
We find ourselves in the Burning Wizard where we helped Rose get out of some trouble with one of the patrons. It turns out she had stolen his money, but she was willing to share. Since we make a good team, we have decided to travel together.
Gavin’s Block
8 Mirtul 1368
We find ourselves in Gavin’s old home, which has a new occupant. Emily distracts everyone with a story about her necklace while Aura slips into the back room.
Song of the Morning
8 Mirtul 1368
After meeting Gavin at the Temple in Beregost, he agrees to take us to Dawn Priest Blaise so I can deliver Sister Sapientia’s letter. He leads us to the vestibule on the west side of the temple.