I plan to add more butterflies in the future, so I wanted to gauge how much work that would be. This can also serve as a step-by-step to adding new butterfly species to the mod. So I’m adding a 17th variant: the Peacock Butterfly.
Textures
An image that is applied to a model to make it look good.
Small Eggs and Better Buckeyes
I’ve talked about how details matter before. So this week I’ve focused on a couple of things that have been bugging me for a while now. These aren’t major features, but they do help to make the mod feel like it’s been crafted by someone who cares.
Cleaning Out the Butterflies Backlog
During any development it’s inevitable that you introduce bugs or leave minor tasks behind. The Butterflies Mod is no exception. We have a list of small details that are incomplete, as well as some bugs we’ve picked up on while testing. This week we try to clear out that list.
Butterflies Part 2: The Rest of the @!#$ Owl
In Part 1 we coded a butterfly entity. Now we need to put the rest of the pieces together, so we can model, render, register, and ultimately spawn butterflies in our Minecraft world!
Model
Every entity needs a model.