The Troupe visits High Hedge, hoping to gain some arcane insight on their way to Beregost. They seek out the Firewine Bridge Ruins, to follow up on Charleston Nib’s excavation of Kozah’s ancient society. Perhaps some of Thalantyr’s knowledge could help them on their journey.
Thalantyr the Conjurer
A powerful wizard and hermit that resides in High Hedge.
The Perils Near High Hedge
The mist clings to the Wilderness Lake’s edge as the Troupe presses onward toward the Firewine Bridge Ruins. Their mood is lighter after helping Drizzt Do’Urden clear the area of hungry gnoll infestation. But tension still lingers in the air.
The Conjurer of High Hedge
The Troupe got distracted once again, after every paladin we met started trying to slay the half-orc, Dorn. Gavin was tasked by Lathander to hunt the murderer Bassilus so they set off to find him. During their search they came across a talking chicken who needed our help.